For this project I was tasked with creating a character from a concept provided and then animating an idle pose.
The concept in question was Victory by Gerrit Willemse.
To create the character I sculpted in Zbrush and then exported over to 3DSMax to animate. To create the animation, I used a slightly modified CAT RIG, of which I then skinned before animation.
Textures were also baked in Substance Painter.
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